The PC version of Halo: MCC will come in stages, with each game released individually, in chronological order, rather than all of them together in one big bundle. That means Halo: Reach will be first, followed by Combat Evolved, Halo 2, Halo 3, Halo 3: ODST (Campaign), and Halo 4. 343 Industries said that staggered scheduled will enable it to ensure that each game is “right“—emphasis theirs—and that the games will “evolve and grow over time with community input.”
“We’re embarking on a journey with our community to build a PC experience that delivers on PC gamer expectations,” community director Brian Jarrard said. “The team is passionately committed to ensuring that all of the features, bells, and whistles expected in a modern PC title are included with MCC.”
Pricing and release dates haven’t been announced, but it’s great (and a little surprising) that The Master Chief Collection will be on Steam as well as the Microsoft Store. Halo is a full-on Microsoft series, but not having to deal with that mess of a digital storefront makes the announcement more exciting. More information will be revealed in the lead-up to launch at Halo Waypoint.
“Last year we looked to the community to partner and help us update and improve the original MCC, and we’ll be doing the same again this year for this ambitious project. We’ll be sharing more information on how players can get involved during the HCS Invitational broadcast this coming Sunday, March 17, live from SXSW.”
MORE INFORMATION – https://www.halowaypoint.com/en-us/news/mcc-pc-halo-reach